rnd-20030729-1-src
[rocksndiamonds.git] / src / main.h
index 4f431f8a5f2c83d20b8c540f7320fc57c1e8c653..eb96b6d14ff3141e1adae1cdd98463519acc328e 100644 (file)
 #define EL_INVISIBLE_STEELWALL_HORIZONTAL      (EL_FIRST_DUMMY + 10)
 #define EL_INVISIBLE_STEELWALL_VERTICAL                (EL_FIRST_DUMMY + 11)
 #define EL_SAND_CRUMBLED                       (EL_FIRST_DUMMY + 12)
-#define EL_DYNABOMB_ACTIVE                     (EL_FIRST_DUMMY + 13)
-#define EL_SHIELD_NORMAL_ACTIVE                        (EL_FIRST_DUMMY + 14)
-#define EL_SHIELD_DEADLY_ACTIVE                        (EL_FIRST_DUMMY + 15)
-#define EL_DEFAULT                             (EL_FIRST_DUMMY + 16)
-#define EL_BD_DEFAULT                          (EL_FIRST_DUMMY + 17)
-#define EL_SP_DEFAULT                          (EL_FIRST_DUMMY + 18)
-#define EL_SB_DEFAULT                          (EL_FIRST_DUMMY + 19)
-
-#define MAX_NUM_ELEMENTS                       (EL_FIRST_DUMMY + 20)
+#define EL_DYNABOMB                            (EL_FIRST_DUMMY + 13)
+#define EL_DYNABOMB_ACTIVE                     (EL_FIRST_DUMMY + 14)
+#define EL_DYNABOMB_PLAYER_1                   (EL_FIRST_DUMMY + 15)
+#define EL_DYNABOMB_PLAYER_2                   (EL_FIRST_DUMMY + 16)
+#define EL_DYNABOMB_PLAYER_3                   (EL_FIRST_DUMMY + 17)
+#define EL_DYNABOMB_PLAYER_4                   (EL_FIRST_DUMMY + 18)
+#define EL_SHIELD_NORMAL_ACTIVE                        (EL_FIRST_DUMMY + 19)
+#define EL_SHIELD_DEADLY_ACTIVE                        (EL_FIRST_DUMMY + 20)
+#define EL_DEFAULT                             (EL_FIRST_DUMMY + 21)
+#define EL_BD_DEFAULT                          (EL_FIRST_DUMMY + 22)
+#define EL_SP_DEFAULT                          (EL_FIRST_DUMMY + 23)
+#define EL_SB_DEFAULT                          (EL_FIRST_DUMMY + 24)
+
+#define MAX_NUM_ELEMENTS                       (EL_FIRST_DUMMY + 25)
 
 
 /* values for graphics/sounds action types */
@@ -1192,6 +1197,8 @@ struct MenuInfo
   int draw_xoffset[NUM_SPECIAL_GFX_ARGS];
   int draw_yoffset[NUM_SPECIAL_GFX_ARGS];
 
+  int scrollbar_xoffset;
+
   int list_size_default;
   int list_size[NUM_SPECIAL_GFX_ARGS];
 };