#define SETUPINPUT 9
#define CALIBRATION 10
+#define PROGRAM_VERSION_MAJOR 2
+#define PROGRAM_VERSION_MINOR 0
+#define PROGRAM_VERSION_PATCH 1
#define PROGRAM_VERSION_STRING "2.0.1"
+
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
#define PROGRAM_RIGHTS_STRING "Copyright ^1995-2001 by"
#define X11_ICONMASK_FILENAME "rocks_iconmask.xbm"
#define MSDOS_POINTER_FILENAME "mouse.pcx"
+#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z))
+#define VERSION_MAJOR(x) ((x) / 10000)
+#define VERSION_MINOR(x) (((x) % 10000) / 100)
+#define VERSION_PATCH(x) ((x) % 100)
+
/* file version numbers for resource files (levels, tapes, score, setup, etc.)
** currently supported/known file version numbers:
** 1.0 (old)
** 1.4 (still in use)
** 2.0 (actual)
*/
-#define FILE_VERSION_1_0 10
-#define FILE_VERSION_1_2 12
-#define FILE_VERSION_1_4 14
-#define FILE_VERSION_2_0 20
+#define FILE_VERSION_1_0 VERSION_IDENT(1,0,0)
+#define FILE_VERSION_1_2 VERSION_IDENT(1,2,0)
+#define FILE_VERSION_1_4 VERSION_IDENT(1,4,0)
+#define FILE_VERSION_2_0 VERSION_IDENT(2,0,0)
+
+/* file version does not change for every program version, but is changed
+ when new features are introduced that are incompatible with older file
+ versions, so that they can be treated accordingly */
#define FILE_VERSION_ACTUAL FILE_VERSION_2_0
+
#define GAME_VERSION_1_0 FILE_VERSION_1_0
#define GAME_VERSION_1_2 FILE_VERSION_1_2
#define GAME_VERSION_1_4 FILE_VERSION_1_4
#define GAME_VERSION_2_0 FILE_VERSION_2_0
-#define GAME_VERSION_ACTUAL GAME_VERSION_2_0
+
+#define GAME_VERSION_ACTUAL VERSION_IDENT(PROGRAM_VERSION_MAJOR, \
+ PROGRAM_VERSION_MINOR, \
+ PROGRAM_VERSION_PATCH)
/* for DrawGraphicAnimation() [tools.c] and AnimateToon() [cartoons.c] */
#define ANIM_NORMAL 0