#define FONT_OPTION_ON 30
#define FONT_VALUE_1 31
#define FONT_VALUE_2 32
-#define FONT_VALUE_OLD 33
-#define FONT_VALUE_NARROW 34
-#define FONT_LEVEL_NUMBER_ACTIVE 35
-#define FONT_LEVEL_NUMBER 36
-#define FONT_TAPE_RECORDER 37
-#define FONT_GAME_INFO 38
-#define FONT_INFO_ELEMENTS 39
-#define FONT_INFO_LEVELSET 40
-
-#define NUM_FONTS 41
+#define FONT_VALUE_OLD_NARROW 33
+#define FONT_VALUE_OLD 34
+#define FONT_VALUE_NARROW 35
+#define FONT_LEVEL_NUMBER_ACTIVE 36
+#define FONT_LEVEL_NUMBER 37
+#define FONT_TAPE_RECORDER 38
+#define FONT_GAME_INFO 39
+#define FONT_INFO_ELEMENTS 40
+#define FONT_INFO_LEVELSET 41
+
+#define NUM_FONTS 42
#define NUM_INITIAL_FONTS 4
/* values for toon animation configuration */
/* program information and versioning definitions */
-#define PROGRAM_VERSION_MAJOR 4
+#define PROGRAM_VERSION_SUPER 4
+#define PROGRAM_VERSION_MAJOR 1
#define PROGRAM_VERSION_MINOR 0
#define PROGRAM_VERSION_PATCH 1
-#define PROGRAM_VERSION_BUILD 5
#define PROGRAM_VERSION_EXTRA ""
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define GAME_VERSION_2_0 FILE_VERSION_2_0
#define GAME_VERSION_3_0 FILE_VERSION_3_0
-#define GAME_VERSION_ACTUAL VERSION_IDENT(PROGRAM_VERSION_MAJOR, \
+#define GAME_VERSION_ACTUAL VERSION_IDENT(PROGRAM_VERSION_SUPER, \
+ PROGRAM_VERSION_MAJOR, \
PROGRAM_VERSION_MINOR, \
- PROGRAM_VERSION_PATCH, \
- PROGRAM_VERSION_BUILD)
+ PROGRAM_VERSION_PATCH)
/* values for game_emulation */
#define EMU_NONE 0
int list_size[NUM_SPECIAL_GFX_ARGS];
int list_size_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int left_spacing[NUM_SPECIAL_GFX_ARGS];
+ int left_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int left_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+ int right_spacing[NUM_SPECIAL_GFX_ARGS];
+ int right_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int right_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+ int top_spacing[NUM_SPECIAL_GFX_ARGS];
+ int top_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int top_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+ int bottom_spacing[NUM_SPECIAL_GFX_ARGS];
+ int bottom_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int bottom_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+
int paragraph_spacing[NUM_SPECIAL_GFX_ARGS];
int paragraph_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
int paragraph_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];