moved headers to game engine specific import files
[rocksndiamonds.git] / src / main.h
index 497a9a769b87ae9f41eab67f3eaca77e12ecbe08..ce5fbf2012bb9f2817589ebb940a7a43015f738c 100644 (file)
@@ -25,7 +25,6 @@
 #include "game_em/game_em.h"
 #include "game_sp/game_sp.h"
 #include "game_mm/game_mm.h"
-#include "engines.h"
 
 #include "conf_gfx.h"  // include auto-generated data structure definitions
 #include "conf_snd.h"  // include auto-generated data structure definitions