struct ScoreEntry
{
+ char tape_basename[MAX_FILENAME_LEN + 1];
char name[MAX_PLAYER_NAME_LEN + 1];
int score;
+ int time; // time (in frames) or steps played
};
struct ScoreInfo
int time; // available time (seconds)
int gems_needed;
boolean auto_count_gems;
+ boolean rate_time_over_score;
char name[MAX_LEVEL_NAME_LEN + 1];
char author[MAX_LEVEL_AUTHOR_LEN + 1];