added saving tape basename for each high score entry
[rocksndiamonds.git] / src / main.h
index 482f7317e5d81b41fd2d0265f520c16e41eefe38..b429c15b992a998188a7a28c8ca32f2e3ee7f629 100644 (file)
@@ -3040,6 +3040,7 @@ struct ViewportInfo
 
 struct ScoreEntry
 {
+  char tape_basename[MAX_FILENAME_LEN + 1];
   char name[MAX_PLAYER_NAME_LEN + 1];
   int score;
   int time;            // time (in frames) or steps played