#include "conf_gfx.h"
#include "conf_snd.h"
-#define IMG_EMPTY IMG_EMPTY_SPACE
-#define IMG_SP_EMPTY IMG_SP_EMPTY_SPACE
-#define IMG_CHAR_START IMG_CHAR_SPACE
+#define IMG_EMPTY IMG_EMPTY_SPACE
+#define IMG_SP_EMPTY IMG_SP_EMPTY_SPACE
+#define IMG_CHAR_START IMG_CHAR_SPACE
+#define IMG_GENERIC_START IMG_GENERIC_0
#define WIN_XSIZE 672
#define WIN_YSIZE 560
#define EL_CHAR_START 120
#define EL_CHAR_ASCII0 (EL_CHAR_START - 32)
+#define EL_CHAR_ASCII0_START (EL_CHAR_ASCII0 + 32)
#define EL_CHAR_EXCLAM (EL_CHAR_ASCII0 + 33)
#define EL_CHAR_QUOTEDBL (EL_CHAR_ASCII0 + 34)
#define EL_CHAR_NUMBERSIGN (EL_CHAR_ASCII0 + 35)
#define EL_CHAR_OE (EL_CHAR_ASCII0 + 92)
#define EL_CHAR_UE (EL_CHAR_ASCII0 + 93)
#define EL_CHAR_COPYRIGHT (EL_CHAR_ASCII0 + 94)
+#define EL_CHAR_UNDERSCORE (EL_CHAR_ASCII0 + 95)
+#define EL_CHAR_EMPTY (EL_CHAR_ASCII0 + 96)
+#define EL_CHAR_DEGREE (EL_CHAR_ASCII0 + 97)
+#define EL_CHAR_TM (EL_CHAR_ASCII0 + 98)
+#define EL_CHAR_CURSOR (EL_CHAR_ASCII0 + 99)
+#define EL_CHAR_ASCII0_END (EL_CHAR_ASCII0 + 111)
#define EL_CHAR_END (EL_CHAR_START + 79)
-#define EL_CHAR(x) ((x) == 'Ä' ? EL_CHAR_AE : \
- (x) == 'Ö' ? EL_CHAR_OE : \
- (x) == 'Ü' ? EL_CHAR_UE : \
+#define EL_CHAR(x) ((x) == 'Ä' ? EL_CHAR_AE : \
+ (x) == 'Ö' ? EL_CHAR_OE : \
+ (x) == 'Ü' ? EL_CHAR_UE : \
+ (x) == '^' ? EL_CHAR_COPYRIGHT : \
+ (x) == '_' ? EL_CHAR_UNDERSCORE : \
+ (x) == '°' ? EL_CHAR_DEGREE : \
+ (x) == '´' ? EL_CHAR_TM : \
+ (x) == '|' ? EL_CHAR_CURSOR : \
EL_CHAR_A + (x) - 'A')
#define EL_WALL_GROWING_X 200
#define EL_TRAP 356
#define EL_DX_SUPABOMB 357
-#define NUM_FILE_ELEMENTS 358
+#define EL_UNUSED_358 358
+#define EL_UNUSED_359 359
+
+#define EL_GENERIC_START 360
+#define EL_GENERIC_0 (EL_GENERIC_START + 0)
+#define EL_GENERIC_31 (EL_GENERIC_START + 31)
+#define EL_GENERIC_END (EL_GENERIC_START + 31)
+
+#define NUM_FILE_ELEMENTS 392
/* "real" (and therefore drawable) runtime elements */
#define EL_TIMEGATE_CLOSING (EL_FIRST_RUNTIME_REAL + 20)
#define EL_PEARL_BREAKING (EL_FIRST_RUNTIME_REAL + 21)
#define EL_TRAP_ACTIVE (EL_FIRST_RUNTIME_REAL + 22)
-#define EL_SPRING_MOVING (EL_FIRST_RUNTIME_REAL + 23)
-#define EL_SP_MURPHY_CLONE (EL_FIRST_RUNTIME_REAL + 24)
-#define EL_QUICKSAND_EMPTYING (EL_FIRST_RUNTIME_REAL + 25)
-#define EL_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 26)
-#define EL_BD_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 27)
-#define EL_AMOEBA_DRIPPING (EL_FIRST_RUNTIME_REAL + 28)
-#define EL_SP_EXIT_OPEN (EL_FIRST_RUNTIME_REAL + 29)
-#define EL_INVISIBLE_STEELWALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 30)
-#define EL_INVISIBLE_SAND_ACTIVE (EL_FIRST_RUNTIME_REAL + 31)
-#define EL_INVISIBLE_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 32)
-#define EL_CONVEYOR_BELT1_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 33)
-#define EL_CONVEYOR_BELT1_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 34)
-#define EL_CONVEYOR_BELT1_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 35)
-#define EL_CONVEYOR_BELT2_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 36)
-#define EL_CONVEYOR_BELT2_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 37)
-#define EL_CONVEYOR_BELT2_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 38)
-#define EL_CONVEYOR_BELT3_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 39)
-#define EL_CONVEYOR_BELT3_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 40)
-#define EL_CONVEYOR_BELT3_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 41)
-#define EL_CONVEYOR_BELT4_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 42)
-#define EL_CONVEYOR_BELT4_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 43)
-#define EL_CONVEYOR_BELT4_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 44)
+#define EL_SP_MURPHY_CLONE (EL_FIRST_RUNTIME_REAL + 23)
+#define EL_QUICKSAND_EMPTYING (EL_FIRST_RUNTIME_REAL + 24)
+#define EL_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 25)
+#define EL_BD_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 26)
+#define EL_AMOEBA_DRIPPING (EL_FIRST_RUNTIME_REAL + 27)
+#define EL_SP_EXIT_OPEN (EL_FIRST_RUNTIME_REAL + 28)
+#define EL_INVISIBLE_STEELWALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 29)
+#define EL_INVISIBLE_SAND_ACTIVE (EL_FIRST_RUNTIME_REAL + 30)
+#define EL_INVISIBLE_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 31)
+#define EL_CONVEYOR_BELT1_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 32)
+#define EL_CONVEYOR_BELT1_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 33)
+#define EL_CONVEYOR_BELT1_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 34)
+#define EL_CONVEYOR_BELT2_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 35)
+#define EL_CONVEYOR_BELT2_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 36)
+#define EL_CONVEYOR_BELT2_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 37)
+#define EL_CONVEYOR_BELT3_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 38)
+#define EL_CONVEYOR_BELT3_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 39)
+#define EL_CONVEYOR_BELT3_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 40)
+#define EL_CONVEYOR_BELT4_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 41)
+#define EL_CONVEYOR_BELT4_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 42)
+#define EL_CONVEYOR_BELT4_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 43)
/* "unreal" (and therefore not drawable) runtime elements */
-#define EL_FIRST_RUNTIME_UNREAL (EL_FIRST_RUNTIME_REAL + 45)
+#define EL_FIRST_RUNTIME_UNREAL (EL_FIRST_RUNTIME_REAL + 44)
#define EL_BLOCKED (EL_FIRST_RUNTIME_UNREAL + 0)
#define EL_EXPLOSION (EL_FIRST_RUNTIME_UNREAL + 1)
#define GFX_ARG_MODE_REVERSE 11
#define GFX_ARG_GLOBAL_SYNC 12
+#define NUM_GFX_ARGS 13
+
+
/* values for sound configuration suffixes */
/* (currently none) */
};
extern GC tile_clip_gc;
+#if 0
extern Bitmap *pix[];
+#endif
+extern Bitmap *bitmap_db_field, *bitmap_db_door;
extern Pixmap tile_clipmask[];
extern DrawBuffer *fieldbuffer;
extern DrawBuffer *drawto_field;