changed how custom elements change to player if they are walkable
[rocksndiamonds.git] / src / main.h
index a513aaa26341e79e0a53e57d6756c18d3092628e..a77d6eeedcafb0b0310ca097295aebda0f6cdffd 100644 (file)
@@ -3213,6 +3213,7 @@ struct LevelInfo
   boolean auto_exit_sokoban;   // automatically finish solved Sokoban levels
   boolean solved_by_one_player;        // level is solved if one player enters exit
   boolean finish_dig_collect;  // only finished dig/collect triggers ce action
+  boolean keep_walkable_ce;    // keep walkable CE if it changes to the player
 
   boolean continuous_snapping; // repeated snapping without releasing key
   boolean block_snap_field;    // snapping blocks field to show animation
@@ -3280,6 +3281,7 @@ struct GlobalInfo
   int dumptape_level_nr;
 
   char *create_sketch_images_dir;
+  char *create_collect_images_dir;
 
   int num_toons;