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fixed bug with CE replacing exploding player, causing half-dead player
[rocksndiamonds.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index dc4ea9ace501012d47b92aaf669ec47fa15ee25c..a32e32a6a283acfbfd9d25fcc2e76e67b0810ff4 100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-3591,6
+3591,8
@@
struct ElementInfo
struct ElementGroupInfo *group; // pointer to element group info
+ boolean has_anim_event; // element can trigger global animation
+
// ---------- internal values used at runtime when playing ----------
boolean has_change_event[NUM_CHANGE_EVENTS];