/* values for special image configuration suffixes (must match game mode) */
#define GFX_SPECIAL_ARG_DEFAULT 0
-#define GFX_SPECIAL_ARG_TITLE 1
-#define GFX_SPECIAL_ARG_MESSAGE 2
+#define GFX_SPECIAL_ARG_TITLE_INITIAL 1
+#define GFX_SPECIAL_ARG_TITLE 2
#define GFX_SPECIAL_ARG_MAIN 3
#define GFX_SPECIAL_ARG_LEVELS 4
#define GFX_SPECIAL_ARG_SCORES 5
/* values for game_status (must match special image configuration suffixes) */
#define GAME_MODE_DEFAULT 0
-#define GAME_MODE_TITLE 1
-#define GAME_MODE_MESSAGE 2
+#define GAME_MODE_TITLE_INITIAL 1
+#define GAME_MODE_TITLE 2
#define GAME_MODE_MAIN 3
#define GAME_MODE_LEVELS 4
#define GAME_MODE_SCORES 5
extern struct GlobalInfo global;
extern struct BorderInfo border;
extern struct TitleInfo title;
+extern struct TitleMessageInfo titlemessage_initial_default;
extern struct TitleMessageInfo titlemessage_initial[];
+extern struct TitleMessageInfo titlemessage_default;
extern struct TitleMessageInfo titlemessage[];
extern struct TitleMessageInfo readme;
extern struct MenuInfo menu;