#include <fcntl.h>
#include "libgame/libgame.h"
+
#include "game_bd/game_bd.h"
#include "game_em/game_em.h"
#include "game_sp/game_sp.h"
#define EL_BD_FIREFLY_UP 75
#define EL_BD_FIREFLY_LEFT 76
#define EL_BD_FIREFLY_DOWN 77
-#define EL_BD_BUTTERFLY_1 EL_BD_BUTTERFLY_DOWN
-#define EL_BD_BUTTERFLY_2 EL_BD_BUTTERFLY_LEFT
-#define EL_BD_BUTTERFLY_3 EL_BD_BUTTERFLY_UP
-#define EL_BD_BUTTERFLY_4 EL_BD_BUTTERFLY_RIGHT
-#define EL_BD_FIREFLY_1 EL_BD_FIREFLY_LEFT
-#define EL_BD_FIREFLY_2 EL_BD_FIREFLY_DOWN
-#define EL_BD_FIREFLY_3 EL_BD_FIREFLY_RIGHT
-#define EL_BD_FIREFLY_4 EL_BD_FIREFLY_UP
#define EL_BD_BUTTERFLY 78
#define EL_BD_FIREFLY 79
#define EL_PLAYER_1 80