removed unused/unneeded definitions
[rocksndiamonds.git] / src / main.h
index c49fac981efe0702125e0ebefac77b65c5c43484..92585c34140f2c322253f4f22020689b808c6429 100644 (file)
 #include <fcntl.h>
 
 #include "libgame/libgame.h"
+
+#include "game_bd/game_bd.h"
 #include "game_em/game_em.h"
 #include "game_sp/game_sp.h"
 #include "game_mm/game_mm.h"
-#include "engines.h"
 
 #include "conf_gfx.h"  // include auto-generated data structure definitions
 #include "conf_snd.h"  // include auto-generated data structure definitions
 #define EL_BD_FIREFLY_UP               75
 #define EL_BD_FIREFLY_LEFT             76
 #define EL_BD_FIREFLY_DOWN             77
-#define EL_BD_BUTTERFLY_1              EL_BD_BUTTERFLY_DOWN
-#define EL_BD_BUTTERFLY_2              EL_BD_BUTTERFLY_LEFT
-#define EL_BD_BUTTERFLY_3              EL_BD_BUTTERFLY_UP
-#define EL_BD_BUTTERFLY_4              EL_BD_BUTTERFLY_RIGHT
-#define EL_BD_FIREFLY_1                        EL_BD_FIREFLY_LEFT
-#define EL_BD_FIREFLY_2                        EL_BD_FIREFLY_DOWN
-#define EL_BD_FIREFLY_3                        EL_BD_FIREFLY_RIGHT
-#define EL_BD_FIREFLY_4                        EL_BD_FIREFLY_UP
 #define EL_BD_BUTTERFLY                        78
 #define EL_BD_FIREFLY                  79
 #define EL_PLAYER_1                    80
@@ -2664,14 +2657,14 @@ enum
 #define PROGRAM_VERSION_SUPER          4
 #define PROGRAM_VERSION_MAJOR          3
 #define PROGRAM_VERSION_MINOR          8
-#define PROGRAM_VERSION_PATCH          0
+#define PROGRAM_VERSION_PATCH          2
 #define PROGRAM_VERSION_EXTRA          ""
 
 #define PROGRAM_TITLE_STRING           "Rocks'n'Diamonds"
 #define PROGRAM_AUTHOR_STRING          "Holger Schemel"
 #define PROGRAM_EMAIL_STRING           "info@artsoft.org"
 #define PROGRAM_WEBSITE_STRING         "https://www.artsoft.org/"
-#define PROGRAM_COPYRIGHT_STRING       "1995-2023 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING       "1995-2024 by Holger Schemel"
 #define PROGRAM_COMPANY_STRING         "A Game by Artsoft Entertainment"
 
 #define PROGRAM_ICON_FILENAME          "icons/icon.png"
@@ -2731,11 +2724,12 @@ enum
 // values for game engine type identifier
 #define GAME_ENGINE_TYPE_UNKNOWN       LEVEL_FILE_TYPE_UNKNOWN
 #define GAME_ENGINE_TYPE_RND           LEVEL_FILE_TYPE_RND
+#define GAME_ENGINE_TYPE_BD            LEVEL_FILE_TYPE_BD
 #define GAME_ENGINE_TYPE_EM            LEVEL_FILE_TYPE_EM
 #define GAME_ENGINE_TYPE_SP            LEVEL_FILE_TYPE_SP
 #define GAME_ENGINE_TYPE_MM            LEVEL_FILE_TYPE_MM
 
-#define NUM_ENGINE_TYPES               4
+#define NUM_ENGINE_TYPES               5
 
 // values for automatically playing tapes
 #define AUTOPLAY_NONE                  0
@@ -3237,6 +3231,7 @@ struct LevelInfo
   int game_engine_type;
 
   // level stored in native format for the alternative native game engines
+  struct LevelInfo_BD *native_bd_level;
   struct LevelInfo_EM *native_em_level;
   struct LevelInfo_SP *native_sp_level;
   struct LevelInfo_MM *native_mm_level;