rnd-20021227-2-src
[rocksndiamonds.git] / src / main.h
index b24799a61fcceadf7081f4b6aa17367e64780cfe..7d1f74bebe29947c8c956b9a9cf3367e913f3c18 100644 (file)
 #define GFX_ARG_YPOS                           1
 #define GFX_ARG_OFFSET                         2
 #define GFX_ARG_VERTICAL                       3
-#define GFX_ARG_FRAMES                         4
-#define GFX_ARG_START_FRAME                    5
-#define GFX_ARG_DELAY                          6
-#define GFX_ARG_MODE_LOOP                      7
-#define GFX_ARG_MODE_LINEAR                    8
-#define GFX_ARG_MODE_PINGPONG                  9
-#define GFX_ARG_MODE_PINGPONG2                 10
-#define GFX_ARG_MODE_REVERSE                   11
-#define GFX_ARG_GLOBAL_SYNC                    12
+#define GFX_ARG_XOFFSET                                4
+#define GFX_ARG_YOFFSET                                5
+#define GFX_ARG_FRAMES                         6
+#define GFX_ARG_START_FRAME                    7
+#define GFX_ARG_DELAY                          8
+#define GFX_ARG_MODE_LOOP                      9
+#define GFX_ARG_MODE_LINEAR                    10
+#define GFX_ARG_MODE_PINGPONG                  11
+#define GFX_ARG_MODE_PINGPONG2                 12
+#define GFX_ARG_MODE_REVERSE                   13
+#define GFX_ARG_GLOBAL_SYNC                    14
 
-#define NUM_GFX_ARGS                           13
+#define NUM_GFX_ARGS                           15
+
+#define GFX_ARG_UNDEFINED                      "-1000000"
+#define GFX_ARG_UNDEFINED_VALUE                        (atoi(GFX_ARG_UNDEFINED))
 
 
 /* values for sound configuration suffixes */
@@ -1554,6 +1559,8 @@ struct LevelInfo
   boolean double_speed;
   boolean gravity;
   boolean em_slippery_gems;    /* EM style "gems slip from wall" behaviour */
+
+  boolean no_level_file;
 };
 
 struct TapeInfo
@@ -1573,6 +1580,8 @@ struct TapeInfo
   boolean recording, playing, pausing;
   boolean fast_forward;
   boolean index_search;
+  boolean auto_play;
+  boolean auto_play_level_solved;
   boolean quick_resume;
   boolean single_step;
   boolean changed;
@@ -1609,6 +1618,9 @@ struct GameInfo
 
 struct GlobalInfo
 {
+  char *autoplay_leveldir;
+  int autoplay_level_nr;
+
   float frames_per_second;
   boolean fps_slowdown;
   int fps_slowdown_factor;