/* program information and versioning definitions */
-#define PROGRAM_VERSION_MAJOR 4
+#define PROGRAM_VERSION_SUPER 4
+#define PROGRAM_VERSION_MAJOR 1
#define PROGRAM_VERSION_MINOR 0
#define PROGRAM_VERSION_PATCH 1
-#define PROGRAM_VERSION_BUILD 5
#define PROGRAM_VERSION_EXTRA ""
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define GAME_VERSION_2_0 FILE_VERSION_2_0
#define GAME_VERSION_3_0 FILE_VERSION_3_0
-#define GAME_VERSION_ACTUAL VERSION_IDENT(PROGRAM_VERSION_MAJOR, \
+#define GAME_VERSION_ACTUAL VERSION_IDENT(PROGRAM_VERSION_SUPER, \
+ PROGRAM_VERSION_MAJOR, \
PROGRAM_VERSION_MINOR, \
- PROGRAM_VERSION_PATCH, \
- PROGRAM_VERSION_BUILD)
+ PROGRAM_VERSION_PATCH)
/* values for game_emulation */
#define EMU_NONE 0
int list_size[NUM_SPECIAL_GFX_ARGS];
int list_size_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int left_spacing[NUM_SPECIAL_GFX_ARGS];
+ int left_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int left_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+ int right_spacing[NUM_SPECIAL_GFX_ARGS];
+ int right_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int right_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+ int top_spacing[NUM_SPECIAL_GFX_ARGS];
+ int top_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int top_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+ int bottom_spacing[NUM_SPECIAL_GFX_ARGS];
+ int bottom_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int bottom_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+
int paragraph_spacing[NUM_SPECIAL_GFX_ARGS];
int paragraph_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
int paragraph_spacing_setup[NUM_SPECIAL_GFX_SETUP_ARGS];