#define MICRO_SP_PER_LINE 64
#define MINI_DC_STARTX 256
-#define MINI_DC_STARTY 0
-#define MICRO_DC_STARTX 256
+#define MINI_DC_STARTY 256
+#define MICRO_DC_STARTX 384
#define MICRO_DC_STARTY 384
-#define DC_PER_LINE 8
-#define MINI_DC_PER_LINE 8
-#define MICRO_DC_PER_LINE 8
+#define DC_PER_LINE 16
+#define MINI_DC_PER_LINE 16
+#define MICRO_DC_PER_LINE 16
#define FONT_CHARS_PER_LINE 16
#define FONT_LINES_PER_FONT 4
#define GFX_LANDMINE (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 7)
#define GFX_STEEL_SLANTED (GFX_START_ROCKSDC + 15 * DC_PER_LINE + 5)
+#define GFX_EXTRA_TIME (GFX_START_ROCKSDC + 0 * DC_PER_LINE + 8)
+#define GFX_FORCE_FIELD (GFX_START_ROCKSDC + 1 * DC_PER_LINE + 8)
+
/* graphics from "RocksFont" */
#define GFX_CHAR_START (GFX_START_ROCKSFONT)
#define GFX_CHAR_ASCII0 (GFX_CHAR_START - 32)
#define GFX_DOOR_WHITE GFX_CHAR_FRAGE
#define GFX_DOOR_WHITE_GRAY GFX_CHAR_FRAGE
#define GFX_KEY_WHITE GFX_CHAR_FRAGE
-#define GFX_FORCE_FIELD GFX_CHAR_FRAGE
-#define GFX_EXTRA_TIME GFX_CHAR_FRAGE
#define GFX_TIME_GATE GFX_CHAR_FRAGE
#define GFX_TIME_GATE_WHEEL GFX_CHAR_FRAGE
#define GFX_SIGN_RADIOACTIVITY GFX_CHAR_FRAGE