{
unsigned long events; /* bitfield for change events */
+ short gfx_element; /* optional custom graphic element */
+
short successor; /* new custom element after change */
int delay_fixed; /* added frame delay before changed (fixed) */
int delay_random; /* added frame delay before changed (random) */
+ int delay_frames; /* either 1 (frames) or 50 (seconds; 50 fps) */
};
struct CustomElementInfo