#define DEFAULT_FULLSCREEN_MODE "800x600"
+#define WIN_XSIZE_DEFAULT 672
+#define WIN_YSIZE_DEFAULT 560
+
+#define SCR_FIELDX_DEFAULT 17
+#define SCR_FIELDY_DEFAULT 17
+
+#define SXSIZE_DEFAULT (SCR_FIELDX_DEFAULT * TILEX)
+#define SYSIZE_DEFAULT (SCR_FIELDY_DEFAULT * TILEY)
+
#define MAX_BUF_XSIZE (SCR_FIELDX + 2)
#define MAX_BUF_YSIZE (SCR_FIELDY + 2)
#define MIN_LEV_FIELDX 3
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
-#define PROGRAM_COPYRIGHT_STRING "Copyright \xa9""1995-2014 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING "Copyright \xa9""1995-2015 by Holger Schemel"
#define PROGRAM_EMAIL_STRING "info@artsoft.org"
#define PROGRAM_WEBSITE_STRING "http://www.artsoft.org/"
#define PROGRAM_GAME_BY_STRING "A Game by Artsoft Entertainment"
{
struct XY prev_level;
struct XY next_level;
+
+ struct XY properties;
+
+ struct XY draw_single;
+ struct XY draw_connected;
+ struct XY draw_line;
+ struct XY draw_arc;
+ struct XY draw_rectangle;
+ struct XY draw_filled_box;
+ struct XY rotate_up;
+ struct XY draw_text;
+ struct XY flood_fill;
+ struct XY rotate_left;
+ struct XY zoom_level;
+ struct XY rotate_right;
+ struct XY draw_random;
+ struct XY grab_brush;
+ struct XY rotate_down;
+ struct XY pick_element;
+
+ struct XY ce_copy_from;
+ struct XY ce_copy_to;
+ struct XY ce_swap;
+ struct XY ce_copy;
+ struct XY ce_paste;
+
+ struct XY undo;
+ struct XY conf;
+ struct XY save;
+ struct XY clear;
+ struct XY test;
+ struct XY exit;
};
struct EditorInputInfo