#define MAX_SCORE_ENTRIES 100
#define MAX_NUM_AMOEBA 100
#define MAX_INVENTORY_SIZE 1000
+#define MAX_KEYS 4
+#define NUM_BELTS 4
+#define NUM_BELT_PARTS 3
#define MIN_ENVELOPE_XSIZE 1
#define MIN_ENVELOPE_YSIZE 1
#define MAX_ENVELOPE_XSIZE 30
unsigned long events; /* change events */
int sides; /* change sides */
+ int trigger_player; /* player triggering change */
+ int trigger_page; /* page triggering change */
short target_element; /* target element after change */