cleanup of function to get high score list text entry
[rocksndiamonds.git] / src / main.h
index 8c12cf95b93e7973c7d96645a72325368bac21ac..482f7317e5d81b41fd2d0265f520c16e41eefe38 100644 (file)
@@ -3042,6 +3042,7 @@ struct ScoreEntry
 {
   char name[MAX_PLAYER_NAME_LEN + 1];
   int score;
+  int time;            // time (in frames) or steps played
 };
 
 struct ScoreInfo
@@ -3120,6 +3121,7 @@ struct LevelInfo
   int time;                            // available time (seconds)
   int gems_needed;
   boolean auto_count_gems;
+  boolean rate_time_over_score;
 
   char name[MAX_LEVEL_NAME_LEN + 1];
   char author[MAX_LEVEL_AUTHOR_LEN + 1];