cleanup of setup value fonts on setup screens
[rocksndiamonds.git] / src / main.h
index 04b6021aed78e26600ff8c9b6a2ccd01c342a1c0..4472b912575e4337dafbbf20700bd9f6a73df8ba 100644 (file)
@@ -3662,6 +3662,7 @@ struct LevelInfo
   int bd_pushing_prob;                 // BD player probability to push rocks
   int bd_pushing_prob_with_sweet;      // BD player probability to push rocks after eating sweet
   boolean bd_push_mega_rock_with_sweet;        // BD player can push mega rocks after eating sweet
+  boolean bd_magic_wall_zero_infinite; // BD magic wall with timer of zero runs infinitely
   boolean bd_magic_wall_wait_hatching; // BD magic wall waits for player's birth
   boolean bd_magic_wall_stops_amoeba;  // BD magic wall can stop amoeba and turn to diamonds
   int bd_magic_wall_diamond_to;                // BD magic wall turns diamonds to specified element