fixed bug with not unmapping gadgets from previous screen on score info
[rocksndiamonds.git] / src / main.h
index 72c164416c948c9cb3353addb9416b926c8a100e..3f25ec47709d871cbead70ae8b3ded017efccb52 100644 (file)
 #define IS_NEW_FRAME(f, g)     (IS_ANIMATED(g) && IS_NEW_DELAY(f, g))
 #define IS_NEXT_FRAME(f, g)    (IS_NEW_FRAME(f, g) && (f) > 0)
 
-#define IS_LOOP_SOUND(s)       (sound_info[s].loop)
-#define IS_LOOP_MUSIC(s)       (music_info[s].loop)
+#define IS_LOOP_SOUND(s)       ((s) >= 0 && sound_info[s].loop)
+#define IS_LOOP_MUSIC(s)       ((s) <  0 || music_info[s].loop)
 
 #define IS_SPECIAL_GFX_ARG(a)  ((a) >= 0 && (a) < NUM_SPECIAL_GFX_ARGS)
 
@@ -2311,6 +2311,7 @@ enum
   GFX_SPECIAL_ARG_LEVELS,
   GFX_SPECIAL_ARG_LEVELNR,
   GFX_SPECIAL_ARG_SCORES,
+  GFX_SPECIAL_ARG_SCOREINFO,
   GFX_SPECIAL_ARG_EDITOR,
   GFX_SPECIAL_ARG_INFO,
   GFX_SPECIAL_ARG_SETUP,
@@ -2562,6 +2563,7 @@ enum
 #define GAME_MODE_LEVELS               GFX_SPECIAL_ARG_LEVELS
 #define GAME_MODE_LEVELNR              GFX_SPECIAL_ARG_LEVELNR
 #define GAME_MODE_SCORES               GFX_SPECIAL_ARG_SCORES
+#define GAME_MODE_SCOREINFO            GFX_SPECIAL_ARG_SCOREINFO
 #define GAME_MODE_EDITOR               GFX_SPECIAL_ARG_EDITOR
 #define GAME_MODE_INFO                 GFX_SPECIAL_ARG_INFO
 #define GAME_MODE_SETUP                        GFX_SPECIAL_ARG_SETUP
@@ -2598,7 +2600,7 @@ enum
 // program information and versioning definitions
 #define PROGRAM_VERSION_SUPER          4
 #define PROGRAM_VERSION_MAJOR          3
-#define PROGRAM_VERSION_MINOR          1
+#define PROGRAM_VERSION_MINOR          2
 #define PROGRAM_VERSION_PATCH          0
 #define PROGRAM_VERSION_EXTRA          ""
 
@@ -2606,7 +2608,7 @@ enum
 #define PROGRAM_AUTHOR_STRING          "Holger Schemel"
 #define PROGRAM_EMAIL_STRING           "info@artsoft.org"
 #define PROGRAM_WEBSITE_STRING         "https://www.artsoft.org/"
-#define PROGRAM_COPYRIGHT_STRING       "Copyright \xa9""1995-2021 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING       "Copyright \xa9""1995-2022 by Holger Schemel"
 #define PROGRAM_COMPANY_STRING         "A Game by Artsoft Entertainment"
 
 #define PROGRAM_ICON_FILENAME          "RocksIcon32x32.png"
@@ -2798,6 +2800,17 @@ struct MenuSetupInfo
   struct MenuSetupButtonInfo button;
 };
 
+struct MenuScoresButtonInfo
+{
+  struct MenuPosInfo prev_level;
+  struct MenuPosInfo next_level;
+};
+
+struct MenuScoresInfo
+{
+  struct MenuScoresButtonInfo button;
+};
+
 struct TitleFadingInfo
 {
   int fade_mode;
@@ -2887,6 +2900,7 @@ struct MenuInfo
 
   struct MenuMainInfo main;
   struct MenuSetupInfo setup;
+  struct MenuScoresInfo scores;
 };
 
 struct DoorInfo
@@ -3084,6 +3098,7 @@ struct ScoreInfo
   int num_entries;
   int last_added;
   int last_added_local;
+  int last_level_nr;
 
   boolean updated;
   boolean uploaded;
@@ -3760,6 +3775,7 @@ extern int                        GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxRandomStatic[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+extern int                     GfxElementEmpty[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY];