rnd-20070404-1-src
[rocksndiamonds.git] / src / main.h
index 32d81de6e43e9fa9a91281378a63033b364718b3..3bd3d6bebe75a2c1b0b449e262b0d4ed115c828c 100644 (file)
@@ -58,7 +58,7 @@
 
 #define MIN_SCROLL_DELAY               0
 #define STD_SCROLL_DELAY               3
-#define MAX_SCROLL_DELAY               9
+#define MAX_SCROLL_DELAY               8
 
 #define SCREENX(a)                     ((a) - scroll_x)
 #define SCREENY(a)                     ((a) - scroll_y)
 #define EM_KEY_NR(e)           ((e) - EL_EM_KEY_1)
 #define EMC_KEY_NR(e)          ((e) - EL_EMC_KEY_5 + 4)
 #define KEY_NR(e)              (IS_RND_KEY(e) ? RND_KEY_NR(e) :        \
-                                IS_EM_KEY(e) ?  EM_KEY_NR(e) :         \
+                                IS_EM_KEY(e)  ? EM_KEY_NR(e)  :        \
                                 IS_EMC_KEY(e) ? EMC_KEY_NR(e) : 0)
 
 #define IS_RND_GATE(e)         ((e) >= EL_GATE_1 &&                    \
 #define GFX_SPECIAL_ARG_SETUP          8
 #define GFX_SPECIAL_ARG_PLAYING                9
 #define GFX_SPECIAL_ARG_DOOR           10
-#define GFX_SPECIAL_ARG_PREVIEW                11
-#define GFX_SPECIAL_ARG_CRUMBLED       12
+#define GFX_SPECIAL_ARG_PANEL          11
+#define GFX_SPECIAL_ARG_PREVIEW                12
+#define GFX_SPECIAL_ARG_CRUMBLED       13
 
-#define NUM_SPECIAL_GFX_ARGS           13
+#define NUM_SPECIAL_GFX_ARGS           14
 
 /* these additional definitions are currently only used for draw offsets */
 #define GFX_SPECIAL_ARG_INFO_MAIN      0
 #define GAME_MODE_SETUP                        8
 #define GAME_MODE_PLAYING              9
 #define GAME_MODE_PSEUDO_DOOR          10
-#define GAME_MODE_PSEUDO_PREVIEW       11
-#define GAME_MODE_PSEUDO_CRUMBLED      12
+#define GAME_MODE_PSEUDO_PANEL         11
+#define GAME_MODE_PSEUDO_PREVIEW       12
+#define GAME_MODE_PSEUDO_CRUMBLED      13
 
 /* there are no special config file suffixes for these modes */
-#define GAME_MODE_PSEUDO_TYPENAME      13
-#define GAME_MODE_QUIT                 14
+#define GAME_MODE_PSEUDO_TYPENAME      14
+#define GAME_MODE_QUIT                 15
 
 /* special definitions currently only used for custom artwork configuration */
 #define MUSIC_PREFIX_BACKGROUND                0
@@ -2091,7 +2093,8 @@ struct MenuInfo
 
   struct TitleFadingInfo enter_menu;
   struct TitleFadingInfo leave_menu;
-  struct TitleFadingInfo start_item;
+  struct TitleFadingInfo enter_screen[NUM_SPECIAL_GFX_ARGS];
+  struct TitleFadingInfo leave_screen[NUM_SPECIAL_GFX_ARGS];
 
   int sound[NUM_SPECIAL_GFX_ARGS];
   int music[NUM_SPECIAL_GFX_ARGS];