#include "libgame/libgame.h"
#include "game_em/game_em.h"
+#include "game_sp/game_sp.h"
#include "conf_gfx.h" /* include auto-generated data structure definitions */
#include "conf_snd.h" /* include auto-generated data structure definitions */
#define PROGRAM_VERSION_MAJOR 3
#define PROGRAM_VERSION_MINOR 2
#define PROGRAM_VERSION_PATCH 6
-#define PROGRAM_VERSION_BUILD 1
+#define PROGRAM_VERSION_BUILD 2
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
-#define PROGRAM_COPYRIGHT_STRING "Copyright ©1995-2008 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING "Copyright ©1995-2009 by Holger Schemel"
#define PROGRAM_EMAIL_STRING "info@artsoft.org"
#define PROGRAM_WEBSITE_STRING "http://www.artsoft.org/"
#define PROGRAM_GAME_BY_STRING "A Game by Artsoft Entertainment"
#define GAME_ENGINE_TYPE_UNKNOWN LEVEL_FILE_TYPE_UNKNOWN
#define GAME_ENGINE_TYPE_RND LEVEL_FILE_TYPE_RND
#define GAME_ENGINE_TYPE_EM LEVEL_FILE_TYPE_EM
+#define GAME_ENGINE_TYPE_SP LEVEL_FILE_TYPE_SP
-#define NUM_ENGINE_TYPES 3
+#define NUM_ENGINE_TYPES 4
struct BorderInfo