#define PIX_TOONS 3
#define PIX_SP 4
#define PIX_DC 5
-#define PIX_BIGFONT 6
-#define PIX_SMALLFONT 7
-#define PIX_MEDIUMFONT 8
+#define PIX_MORE 6
+#define PIX_BIGFONT 7
+#define PIX_SMALLFONT 8
+#define PIX_MEDIUMFONT 9
/* Pixmaps without graphic file */
-#define PIX_DB_BACK 9
-#define PIX_DB_DOOR 10
-#define PIX_DB_FIELD 11
+#define PIX_DB_BACK 10
+#define PIX_DB_DOOR 11
+#define PIX_DB_FIELD 12
-#define NUM_PICTURES 9
-#define NUM_PIXMAPS 11
+#define NUM_PICTURES 10
+#define NUM_PIXMAPS 13
/* boundaries of arrays etc. */
#define MAX_PLAYER_NAME_LEN 10
#define MINI_DC_PER_LINE 16
#define MICRO_DC_PER_LINE 16
+#define MINI_MORE_STARTX 256
+#define MINI_MORE_STARTY 256
+#define MICRO_MORE_STARTX 384
+#define MICRO_MORE_STARTY 384
+#define MORE_PER_LINE 16
+#define MINI_MORE_PER_LINE 16
+#define MICRO_MORE_PER_LINE 16
+
#define FONT_CHARS_PER_LINE 16
#define FONT_LINES_PER_FONT 4
** 512 - 767: graphics from "RocksHeroes"
** 768 - 1023: graphics from "RocksSP"
** 1024 - 1279: graphics from "RocksDC"
+** 1280 - 1535: graphics from "RocksMore"
*/
#define GFX_START_ROCKSSCREEN 0
#define GFX_END_ROCKSSP 1023
#define GFX_START_ROCKSDC 1024
#define GFX_END_ROCKSDC 1279
+#define GFX_START_ROCKSMORE 1280
+#define GFX_END_ROCKSMORE 1535
-#define NUM_TILES 1280
+#define NUM_TILES 1536
/* graphics from "RocksScreen" */
/* Zeile 0 (0) */
#define GFX_EMC_WALL_7 (GFX_START_ROCKSDC + 2 * DC_PER_LINE + 15)
#define GFX_EMC_WALL_8 (GFX_START_ROCKSDC + 1 * DC_PER_LINE + 14)
+/* graphics from "RocksMore" */
+#define GFX_ARROW_BLUE_LEFT (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 0)
+#define GFX_ARROW_BLUE_RIGHT (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 1)
+#define GFX_ARROW_BLUE_UP (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 2)
+#define GFX_ARROW_BLUE_DOWN (GFX_START_ROCKSMORE + 0 * MORE_PER_LINE + 3)
+#define GFX_ARROW_RED_LEFT (GFX_START_ROCKSMORE + 1 * MORE_PER_LINE + 0)
+#define GFX_ARROW_RED_RIGHT (GFX_START_ROCKSMORE + 1 * MORE_PER_LINE + 1)
+#define GFX_ARROW_RED_UP (GFX_START_ROCKSMORE + 1 * MORE_PER_LINE + 2)
+#define GFX_ARROW_RED_DOWN (GFX_START_ROCKSMORE + 1 * MORE_PER_LINE + 3)
+#define GFX_SCROLLBAR_BLUE (GFX_START_ROCKSMORE + 2 * MORE_PER_LINE + 0)
+#define GFX_SCROLLBAR_RED (GFX_START_ROCKSMORE + 2 * MORE_PER_LINE + 1)
+
/* graphics from "RocksFont" */
#define GFX_CHAR_START (GFX_START_ROCKSFONT)
#define GFX_CHAR_ASCII0 (GFX_CHAR_START - 32)