#define ACTION_CHANGING 23
#define ACTION_EXPLODING 24
#define ACTION_DYING 25
-#define ACTION_XXX_LEFT 26
-#define ACTION_XXX_RIGHT 27
-#define ACTION_XXX_UP 28
-#define ACTION_XXX_DOWN 29
-#define ACTION_OTHER 30
-
-#define NUM_ACTIONS 31
+#define ACTION_TURNING 26
+#define ACTION_TURNING_FROM_LEFT 27
+#define ACTION_TURNING_FROM_RIGHT 28
+#define ACTION_TURNING_FROM_UP 29
+#define ACTION_TURNING_FROM_DOWN 30
+#define ACTION_OTHER 31
+
+#define NUM_ACTIONS 32
/* values for special image configuration suffixes (must match game mode) */
#define GFX_SPECIAL_ARG_MAIN 0