#define EL_EMC_SPRING_BUMPER_ACTIVE (EL_FIRST_RUNTIME_REAL + 71)
#define EL_MM_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 72)
#define EL_MM_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 73)
-#define EL_MM_GRAY_BALL_OPENING (EL_FIRST_RUNTIME_REAL + 74)
-#define EL_MM_ICE_WALL_SHRINKING (EL_FIRST_RUNTIME_REAL + 75)
-#define EL_MM_AMOEBA_WALL_GROWING (EL_FIRST_RUNTIME_REAL + 76)
-#define EL_MM_PACMAN_EATING_RIGHT (EL_FIRST_RUNTIME_REAL + 77)
-#define EL_MM_PACMAN_EATING_UP (EL_FIRST_RUNTIME_REAL + 78)
-#define EL_MM_PACMAN_EATING_LEFT (EL_FIRST_RUNTIME_REAL + 79)
-#define EL_MM_PACMAN_EATING_DOWN (EL_FIRST_RUNTIME_REAL + 80)
-#define EL_MM_BOMB_ACTIVE (EL_FIRST_RUNTIME_REAL + 81)
-#define EL_DF_MINE_ACTIVE (EL_FIRST_RUNTIME_REAL + 82)
-
-#define NUM_DRAWABLE_ELEMENTS (EL_FIRST_RUNTIME_REAL + 83)
+#define EL_MM_GRAY_BALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 74)
+#define EL_MM_GRAY_BALL_OPENING (EL_FIRST_RUNTIME_REAL + 75)
+#define EL_MM_ICE_WALL_SHRINKING (EL_FIRST_RUNTIME_REAL + 76)
+#define EL_MM_AMOEBA_WALL_GROWING (EL_FIRST_RUNTIME_REAL + 77)
+#define EL_MM_PACMAN_EATING_RIGHT (EL_FIRST_RUNTIME_REAL + 78)
+#define EL_MM_PACMAN_EATING_UP (EL_FIRST_RUNTIME_REAL + 79)
+#define EL_MM_PACMAN_EATING_LEFT (EL_FIRST_RUNTIME_REAL + 80)
+#define EL_MM_PACMAN_EATING_DOWN (EL_FIRST_RUNTIME_REAL + 81)
+#define EL_MM_BOMB_ACTIVE (EL_FIRST_RUNTIME_REAL + 82)
+#define EL_DF_MINE_ACTIVE (EL_FIRST_RUNTIME_REAL + 83)
+
+#define NUM_DRAWABLE_ELEMENTS (EL_FIRST_RUNTIME_REAL + 84)
#define EL_MM_RUNTIME_START EL_MM_EXIT_OPENING
#define EL_MM_RUNTIME_END EL_MM_AMOEBA_WALL_GROWING