#define GFX_ARG_STEP_OFFSET 25
#define GFX_ARG_STEP_XOFFSET 26
#define GFX_ARG_STEP_YOFFSET 27
-#define GFX_ARG_STEP_FRAMES 28
-#define GFX_ARG_STEP_DELAY 29
-#define GFX_ARG_DIRECTION 30
-#define GFX_ARG_POSITION 31
-#define GFX_ARG_DRAW_XOFFSET 32
-#define GFX_ARG_DRAW_YOFFSET 33
-#define GFX_ARG_DRAW_MASKED 34
-#define GFX_ARG_ANIM_DELAY_FIXED 35
-#define GFX_ARG_ANIM_DELAY_RANDOM 36
-#define GFX_ARG_POST_DELAY_FIXED 37
-#define GFX_ARG_POST_DELAY_RANDOM 38
-#define GFX_ARG_NAME 39
-#define GFX_ARG_SCALE_UP_FACTOR 40
-#define GFX_ARG_TILE_SIZE 41
-#define GFX_ARG_CLONE_FROM 42
-#define GFX_ARG_FADE_MODE 43
-#define GFX_ARG_FADE_DELAY 44
-#define GFX_ARG_POST_DELAY 45
-#define GFX_ARG_AUTO_DELAY 46
-#define GFX_ARG_ALIGN 47
-#define GFX_ARG_VALIGN 48
-#define GFX_ARG_SORT_PRIORITY 49
-#define GFX_ARG_CLASS 50
-#define GFX_ARG_STYLE 51
-#define GFX_ARG_ACTIVE_XOFFSET 52
-#define GFX_ARG_ACTIVE_YOFFSET 53
-#define GFX_ARG_PRESSED_XOFFSET 54
-#define GFX_ARG_PRESSED_YOFFSET 55
-
-#define NUM_GFX_ARGS 56
+#define GFX_ARG_STEP_DELAY 28
+#define GFX_ARG_DIRECTION 29
+#define GFX_ARG_POSITION 30
+#define GFX_ARG_DRAW_XOFFSET 31
+#define GFX_ARG_DRAW_YOFFSET 32
+#define GFX_ARG_DRAW_MASKED 33
+#define GFX_ARG_DRAW_ORDER 34
+#define GFX_ARG_INIT_DELAY_FIXED 35
+#define GFX_ARG_INIT_DELAY_RANDOM 36
+#define GFX_ARG_ANIM_DELAY_FIXED 37
+#define GFX_ARG_ANIM_DELAY_RANDOM 38
+#define GFX_ARG_POST_DELAY_FIXED 39
+#define GFX_ARG_POST_DELAY_RANDOM 40
+#define GFX_ARG_NAME 41
+#define GFX_ARG_SCALE_UP_FACTOR 42
+#define GFX_ARG_TILE_SIZE 43
+#define GFX_ARG_CLONE_FROM 44
+#define GFX_ARG_FADE_MODE 45
+#define GFX_ARG_FADE_DELAY 46
+#define GFX_ARG_POST_DELAY 47
+#define GFX_ARG_AUTO_DELAY 48
+#define GFX_ARG_ALIGN 49
+#define GFX_ARG_VALIGN 50
+#define GFX_ARG_SORT_PRIORITY 51
+#define GFX_ARG_CLASS 52
+#define GFX_ARG_STYLE 53
+#define GFX_ARG_ACTIVE_XOFFSET 54
+#define GFX_ARG_ACTIVE_YOFFSET 55
+#define GFX_ARG_PRESSED_XOFFSET 56
+#define GFX_ARG_PRESSED_YOFFSET 57
+
+#define NUM_GFX_ARGS 58
/* values for sound configuration suffixes */
int clone_from; /* graphic for cloning *all* settings */
- int anim_delay_fixed; /* optional delay values for bored and */
- int anim_delay_random; /* sleeping player animations (animation */
- int post_delay_fixed; /* intervall and following pause before */
- int post_delay_random; /* next intervall (bored animation only) */
+ int init_delay_fixed; /* optional initial delay values for global */
+ int init_delay_random; /* animations (pause interval before start) */
+ int anim_delay_fixed; /* optional delay values for bored/sleeping */
+ int anim_delay_random; /* and global animations (animation length) */
+ int post_delay_fixed; /* optional delay values after bored/global */
+ int post_delay_random; /* animations (pause before next animation) */
int step_offset; /* optional step offset of toon animations */
int step_xoffset; /* optional step offset of toon animations */
int step_yoffset; /* optional step offset of toon animations */
- int step_frames; /* optional step frames of toon animations */
int step_delay; /* optional step delay of toon animations */
int direction; /* optional move direction of toon animations */
int position; /* optional draw position of toon animations */
int draw_yoffset; /* optional offset for drawing font chars */
int draw_masked; /* optional setting for drawing envelope gfx */
+ int draw_order; /* optional draw order for global animations */
int fade_mode; /* optional setting for drawing title screens */
int fade_delay; /* optional setting for drawing title screens */