added reloading server scores after download has finished
[rocksndiamonds.git] / src / main.h
index fbd2090631893dc103aeb7b848ebe0452f868570..1b9e7cb63691eb31f714189f1c55e5ec22e796e2 100644 (file)
@@ -3056,6 +3056,9 @@ struct ScoreInfo
 
   int num_entries;
   int last_added;
+  int last_added_local;
+
+  boolean updated;
 
   struct ScoreEntry entry[MAX_SCORE_ENTRIES];
 };
@@ -3766,7 +3769,7 @@ extern boolean                    network_player_action_received;
 extern int                     graphics_action_mapping[];
 
 extern struct LevelInfo                level, level_template;
-extern struct ScoreInfo                scores;
+extern struct ScoreInfo                scores, server_scores;
 extern struct TapeInfo         tape;
 extern struct GlobalInfo       global;
 extern struct BorderInfo       border;