added setup option to enable or disable using high score server
[rocksndiamonds.git] / src / main.h
index 482f7317e5d81b41fd2d0265f520c16e41eefe38..1b9e7cb63691eb31f714189f1c55e5ec22e796e2 100644 (file)
@@ -3040,6 +3040,7 @@ struct ViewportInfo
 
 struct ScoreEntry
 {
+  char tape_basename[MAX_FILENAME_LEN + 1];
   char name[MAX_PLAYER_NAME_LEN + 1];
   int score;
   int time;            // time (in frames) or steps played
@@ -3054,6 +3055,10 @@ struct ScoreInfo
   int level_nr;
 
   int num_entries;
+  int last_added;
+  int last_added_local;
+
+  boolean updated;
 
   struct ScoreEntry entry[MAX_SCORE_ENTRIES];
 };
@@ -3764,7 +3769,7 @@ extern boolean                    network_player_action_received;
 extern int                     graphics_action_mapping[];
 
 extern struct LevelInfo                level, level_template;
-extern struct ScoreInfo                scores;
+extern struct ScoreInfo                scores, server_scores;
 extern struct TapeInfo         tape;
 extern struct GlobalInfo       global;
 extern struct BorderInfo       border;