#define CE_PRESSED_BY_MOUSE 45
#define CE_MOUSE_CLICKED_ON_X 46
#define CE_MOUSE_PRESSED_ON_X 47
+#define CE_NEXT_TO_PLAYER 48
+#define CE_NEXT_TO_X 49
+#define CE_PLAYER_NEXT_TO_X 50
-#define NUM_CHANGE_EVENTS 48
+#define NUM_CHANGE_EVENTS 51
#define NUM_CE_BITFIELDS ((NUM_CHANGE_EVENTS + 31) / 32)
// program information and versioning definitions
#define PROGRAM_VERSION_SUPER 4
#define PROGRAM_VERSION_MAJOR 3
-#define PROGRAM_VERSION_MINOR 0
-#define PROGRAM_VERSION_PATCH 3
+#define PROGRAM_VERSION_MINOR 1
+#define PROGRAM_VERSION_PATCH 0
#define PROGRAM_VERSION_EXTRA ""
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
extern int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
extern int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+extern int GfxRandomStatic[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
extern int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
extern int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
extern int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];