#include "conf_mus.h" /* include auto-generated data structure definitions */
+#define NEW_GAME_TILESIZE 1
#define NEW_TILESIZE 1
#define NEW_SCROLL 1
#define GFX_SPECIAL_ARG_SETUP_SOUND 4
#define GFX_SPECIAL_ARG_SETUP_ARTWORK 5
#define GFX_SPECIAL_ARG_SETUP_INPUT 6
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS 7
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1 8
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2 9
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3 10
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4 11
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5 12
-#define GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK 13
-#define GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER 14
+#define GFX_SPECIAL_ARG_SETUP_TOUCH 7
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS 8
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1 9
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2 10
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3 11
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4 12
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5 13
+#define GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK 14
+#define GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER 15
-#define NUM_SPECIAL_GFX_SETUP_ARGS 15
+#define NUM_SPECIAL_GFX_SETUP_ARGS 16
/* values for image configuration suffixes */
#define GFX_ARG_POST_DELAY_RANDOM 35
#define GFX_ARG_NAME 36
#define GFX_ARG_SCALE_UP_FACTOR 37
-#define GFX_ARG_CLONE_FROM 38
-#define GFX_ARG_FADE_MODE 39
-#define GFX_ARG_FADE_DELAY 40
-#define GFX_ARG_POST_DELAY 41
-#define GFX_ARG_AUTO_DELAY 42
-#define GFX_ARG_ALIGN 43
-#define GFX_ARG_VALIGN 44
-#define GFX_ARG_SORT_PRIORITY 45
-#define GFX_ARG_CLASS 46
-#define GFX_ARG_STYLE 47
-#define GFX_ARG_ACTIVE_XOFFSET 48
-#define GFX_ARG_ACTIVE_YOFFSET 49
-#define GFX_ARG_PRESSED_XOFFSET 50
-#define GFX_ARG_PRESSED_YOFFSET 51
-
-#define NUM_GFX_ARGS 52
+#define GFX_ARG_TILE_SIZE 38
+#define GFX_ARG_CLONE_FROM 39
+#define GFX_ARG_FADE_MODE 40
+#define GFX_ARG_FADE_DELAY 41
+#define GFX_ARG_POST_DELAY 42
+#define GFX_ARG_AUTO_DELAY 43
+#define GFX_ARG_ALIGN 44
+#define GFX_ARG_VALIGN 45
+#define GFX_ARG_SORT_PRIORITY 46
+#define GFX_ARG_CLASS 47
+#define GFX_ARG_STYLE 48
+#define GFX_ARG_ACTIVE_XOFFSET 49
+#define GFX_ARG_ACTIVE_YOFFSET 50
+#define GFX_ARG_PRESSED_XOFFSET 51
+#define GFX_ARG_PRESSED_YOFFSET 52
+
+#define NUM_GFX_ARGS 53
/* values for sound configuration suffixes */
/* program information and versioning definitions */
-#define PROGRAM_VERSION_MAJOR 3
-#define PROGRAM_VERSION_MINOR 3
-#define PROGRAM_VERSION_PATCH 1
-#define PROGRAM_VERSION_BUILD 3
+#define PROGRAM_VERSION_MAJOR 4
+#define PROGRAM_VERSION_MINOR 0
+#define PROGRAM_VERSION_PATCH 0
+#define PROGRAM_VERSION_BUILD 0
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
#define ICON_TITLE_STRING PROGRAM_TITLE_STRING
#define COOKIE_PREFIX "ROCKSNDIAMONDS"
-#define FILENAME_PREFIX "Rocks"
#define USERDATA_DIRECTORY_WIN32 PROGRAM_TITLE_STRING
#define USERDATA_DIRECTORY_MACOSX PROGRAM_TITLE_STRING
#define USERDATA_DIRECTORY_UNIX PROGRAM_UNIX_DATADIR_STRING
-#define USERDATA_DIRECTORY_DOS "userdata"
+#define USERDATA_DIRECTORY_OTHER "userdata"
#if defined(PLATFORM_WIN32)
#define USERDATA_DIRECTORY USERDATA_DIRECTORY_WIN32
#elif defined(PLATFORM_UNIX)
#define USERDATA_DIRECTORY USERDATA_DIRECTORY_UNIX
#else
-#define USERDATA_DIRECTORY USERDATA_DIRECTORY_DOS
+#define USERDATA_DIRECTORY USERDATA_DIRECTORY_OTHER
#endif
-#define X11_ICON_FILENAME "rocks_icon.xbm"
-#define X11_ICONMASK_FILENAME "rocks_iconmask.xbm"
#define SDL_ICON_FILENAME "RocksIcon32x32.png"
-#define MSDOS_POINTER_FILENAME "mouse.pcx"
/* file version numbers for resource files (levels, tapes, score, setup, etc.)
** currently supported/known file version numbers:
struct MenuMainButtonInfo button;
struct MenuMainTextInfo text;
struct MenuMainInputInfo input;
-
- boolean show_game_buttons;
};
struct TitleFadingInfo
int border_size; /* border size for "crumbled" graphics */
int scale_up_factor; /* optional factor for scaling image up */
+ int tile_size; /* optional explicitly defined tile size */
int clone_from; /* graphic for cloning *all* settings */
int pressed_yoffset;
boolean use_image_size; /* use image size as default width and height */
-
-#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
- Pixmap clip_mask; /* single-graphic-only clip mask for X11 */
- GC clip_gc; /* single-graphic-only clip gc for X11 */
-#endif
};
struct SoundInfo