added storing active or opening/closing request dialog area into texture
[rocksndiamonds.git] / src / main.h
index 51697cccf73d1b1d44e16f07f2b96592f5c35e36..11aae95034f9c4d3fb8d2282d20f5b948b877a1c 100644 (file)
@@ -2890,9 +2890,15 @@ struct RequestInfo
   int anim_mode;
   int align;
   int valign;
+  int sort_priority;
   boolean autowrap;
   boolean centered;
   boolean wrap_single_words;
+
+  // run-time values
+  Bitmap *bitmap;
+  int sx, sy;
+  int xsize, ysize;
 };
 
 struct PreviewInfo
@@ -3647,7 +3653,7 @@ extern DrawBuffer        *fieldbuffer;
 extern DrawBuffer             *drawto_field;
 
 extern int                     game_status;
-extern boolean                 game_status_last_screen;
+extern int                     game_status_last_screen;
 extern boolean                 level_editor_test_game;
 extern boolean                 network_playing;