#include "conf_snd.h" /* include auto-generated data structure definitions */
#include "conf_mus.h" /* include auto-generated data structure definitions */
+
+#define CMD_SWITCH_LOAD_XSB_TO_CES (1 << 0)
+
#define IMG_UNDEFINED (-1)
#define IMG_EMPTY IMG_EMPTY_SPACE
#define IMG_SP_EMPTY IMG_SP_EMPTY_SPACE
/* level stored in native format for the alternative native game engines */
struct LevelInfo_EM *native_em_level;
+ struct LevelInfo_SP *native_sp_level;
int file_version; /* file format version the level is stored with */
int game_version; /* game release version the level was created with */