unsigned long Properties2[MAX_NUM_ELEMENTS];
int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int lev_fieldx, lev_fieldy;
int scroll_x, scroll_y;
struct SetupInfo setup;
struct GameInfo game;
struct GlobalInfo global;
-struct FileInfo *image_files;
-struct FileInfo *sound_files;
-struct GraphicInfo graphic_info[NUM_IMAGE_FILES];
-struct SoundInfo sound_info[NUM_SOUND_FILES];
+struct GraphicInfo *graphic_info = NULL;
+struct SoundInfo *sound_info = NULL;
/* ------------------------------------------------------------------------- */