#include "events.h"
#include "config.h"
+#if 0
+GC tile_clip_gc;
+Bitmap *pix[NUM_BITMAPS];
+#endif
Bitmap *bitmap_db_field, *bitmap_db_door;
+#if 0
+Pixmap tile_clipmask[NUM_TILES];
+#endif
DrawBuffer *fieldbuffer;
DrawBuffer *drawto_field;
short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short ChangeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short ChangePage[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short Count[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];