Bitmap *bitmap_db_field;
Bitmap *bitmap_db_panel;
Bitmap *bitmap_db_door;
+Bitmap *bitmap_db_toons;
DrawBuffer *fieldbuffer;
DrawBuffer *drawto_field;
int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int ActiveElement[MAX_NUM_ELEMENTS];
int ActiveButton[NUM_IMAGE_FILES];
" --serveronly only start network server\n"
" -v, --verbose verbose mode\n"
" --debug display debugging information\n"
+ " --debug-x11-sync enable X11 synchronous mode\n"
" -e, --execute COMMAND execute batch COMMAND\n"
"\n"
"Valid commands for '--execute' option:\n"
" \"dump tape FILE\" dump tape data from FILE\n"
" \"autoplay LEVELDIR [NR ...]\" play level tapes for LEVELDIR\n"
" \"convert LEVELDIR [NR]\" convert levels in LEVELDIR\n"
+ " \"create images DIRECTORY\" write BMP images to DIRECTORY\n"
"\n",
program.command_basename);
}