rnd-20060401-1-src
[rocksndiamonds.git] / src / main.c
index 7f8edf364e9af357ecbc9df7da1bde42f9f74eb6..e264863ce7ab334e8b6d58aeb9d1fdfd1b443dec 100644 (file)
@@ -16,6 +16,7 @@
 #include "main.h"
 #include "init.h"
 #include "game.h"
+#include "tape.h"
 #include "events.h"
 #include "config.h"
 
@@ -187,7 +188,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   {
     "yamyam",
     "yamyam",
-    "yam yam"
+    "yam yam (random start direction)"
   },
   {
     "robot",
@@ -3653,6 +3654,41 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "trigger",
     "CE value of element triggering change"
   },
+  {
+    "trigger_ce_score",
+    "trigger",
+    "CE score of element triggering change"
+  },
+  {
+    "current_ce_value",
+    "current",
+    "CE value of current element"
+  },
+  {
+    "current_ce_score",
+    "current",
+    "CE score of current element"
+  },
+  {
+    "yamyam.left",
+    "yamyam",
+    "yam yam (starts moving left)"
+  },
+  {
+    "yamyam.right",
+    "yamyam",
+    "yam yam (starts moving right)"
+  },
+  {
+    "yamyam.up",
+    "yamyam",
+    "yam yam (starts moving up)"
+  },
+  {
+    "yamyam.down",
+    "yamyam",
+    "yam yam (starts moving down)"
+  },
 
   /* ----------------------------------------------------------------------- */
   /* "real" (and therefore drawable) runtime elements                        */