"Empty space"
},
{
- "bd_sand",
+ "bd_sand_1",
"bd_sand",
"Sand"
},
{
"bd_nut",
"bd_nut",
- "Nut (BD style)"
+ "Nut"
+ },
+ {
+ "bd_amoeba_1",
+ "bd_amoeba",
+ "Amoeba 1"
},
{
"bd_amoeba_2",
"bd_amoeba",
- "Amoeba 2 (BD style)"
+ "Amoeba 2"
},
{
"bd_bladder",
"bd_cow",
"Cow (starts moving down)"
},
+ {
+ "bd_butterfly_1",
+ "bd_butterfly",
+ "Butterfly 1 (random start direction)"
+ },
+ {
+ "bd_butterfly_1.right",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving right)"
+ },
+ {
+ "bd_butterfly_1.up",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving up)"
+ },
+ {
+ "bd_butterfly_1.left",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving left)"
+ },
+ {
+ "bd_butterfly_1.down",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving down)"
+ },
{
"bd_butterfly_2",
"bd_butterfly",
"bd_butterfly",
"Butterfly 2 (starts moving down)"
},
+ {
+ "bd_firefly_1",
+ "bd_firefly",
+ "Firefly 1 (random start direction)"
+ },
+ {
+ "bd_firefly_1.right",
+ "bd_firefly",
+ "Firefly 1 (starts moving right)"
+ },
+ {
+ "bd_firefly_1.up",
+ "bd_firefly",
+ "Firefly 1 (starts moving up)"
+ },
+ {
+ "bd_firefly_1.left",
+ "bd_firefly",
+ "Firefly 1 (starts moving left)"
+ },
+ {
+ "bd_firefly_1.down",
+ "bd_firefly",
+ "Firefly 1 (starts moving down)"
+ },
{
"bd_firefly_2",
"bd_firefly",
"bd_player",
"Player with bomb",
},
+ {
+ "bd_player_with_rocket_launcher",
+ "bd_player",
+ "Player with rocket launcher",
+ },
{
"bd_player_glued",
"bd_player",
"bd_player",
"Stirring player"
},
+ {
+ "bd_rocket_launcher",
+ "bd_rocket_launcher",
+ "Rocket launcher",
+ },
+ {
+ "bd_rocket",
+ "bd_rocket",
+ "Rocket",
+ },
+ {
+ "bd_rocket.right",
+ "bd_rocket",
+ "Rocket (starts moving right)"
+ },
+ {
+ "bd_rocket.up",
+ "bd_rocket",
+ "Rocket (starts moving up)"
+ },
+ {
+ "bd_rocket.left",
+ "bd_rocket",
+ "Rocket (starts moving left)"
+ },
+ {
+ "bd_rocket.down",
+ "bd_rocket",
+ "Rocket (starts moving down)"
+ },
{
"bd_fake_bonus",
"bd_fake_bonus",
"bd_covered",
"Covered"
},
+ {
+ "bd_wall_native",
+ "wall",
+ "Normal wall"
+ },
+ {
+ "bd_rock_native",
+ "bd_rock",
+ "Rock"
+ },
+ {
+ "bd_diamond_native",
+ "bd_diamond",
+ "Diamond"
+ },
+ {
+ "bd_magic_wall_native",
+ "bd_magic_wall",
+ "Magic wall"
+ },
{
"bd_sand_ball.falling",
"bd_sand_ball",
"Loose sand (falling)"
},
{
- "bd_rock.falling",
+ "bd_rock_native.falling",
"bd_rock",
"Rock (falling)"
},
"Mega rock (falling)"
},
{
- "bd_diamond.falling",
+ "bd_diamond_native.falling",
"bd_diamond",
"Diamond (falling)"
},
"Clock birth (4)"
},
{
- "bd_diamond.growing_1",
+ "bd_diamond_native.growing_1",
"bd_diamond",
"Diamond birth (1)"
},
{
- "bd_diamond.growing_2",
+ "bd_diamond_native.growing_2",
"bd_diamond",
"Diamond birth (2)"
},
{
- "bd_diamond.growing_3",
+ "bd_diamond_native.growing_3",
"bd_diamond",
"Diamond birth (3)"
},
{
- "bd_diamond.growing_4",
+ "bd_diamond_native.growing_4",
"bd_diamond",
"Diamond birth (4)"
},
{
- "bd_diamond.growing_5",
+ "bd_diamond_native.growing_5",
"bd_diamond",
"Diamond birth (5)"
},
"Explosion (5)"
},
{
- "bd_rock.growing_1",
+ "bd_rock_native.growing_1",
"bd_rock",
"Rock birth (1)"
},
{
- "bd_rock.growing_2",
+ "bd_rock_native.growing_2",
"bd_rock",
"Rock birth (2)"
},
{
- "bd_rock.growing_3",
+ "bd_rock_native.growing_3",
"bd_rock",
"Rock birth (3)"
},
{
- "bd_rock.growing_4",
+ "bd_rock_native.growing_4",
"bd_rock",
"Rock birth (4)"
},
"df_mine",
"Active mine"
},
+ {
+ "bd_magic_wall_native.active",
+ "magic_wall",
+ "-"
+ },
// --------------------------------------------------------------------------
// "unreal" (and therefore not drawable) runtime elements
"bd_default",
"-"
},
+ {
+ "[bd_native_default]",
+ "bd_native_default",
+ "-"
+ },
{
"[sp_default]",
"sp_default",