"Empty space"
},
{
- "bd_sand",
+ "bd_sand_1",
"bd_sand",
"Sand"
},
"Expandable steelwall (any direction)"
},
{
- "bd_expandable_wall_switch_horizontal",
"bd_expandable_wall_switch",
- "Switch for expandable wall (horizontal)"
+ "bd_expandable_wall_switch",
+ "Expandable wall switch"
},
{
- "bd_expandable_wall_switch_vertical",
+ "bd_expandable_wall_switch.active",
"bd_expandable_wall_switch",
- "Switch for expandable wall (vertical)"
+ "Expandable wall switch (active)"
},
{
"bd_inbox",
{
"bd_nut",
"bd_nut",
- "Nut with diamond"
+ "Nut"
+ },
+ {
+ "bd_amoeba_1",
+ "bd_amoeba",
+ "Amoeba 1"
},
{
"bd_amoeba_2",
"bd_amoeba",
- "Amoeba 2 (BD style)"
+ "Amoeba 2"
},
{
"bd_bladder",
{
"bd_creature_switch",
"bd_creature_switch",
- "Switch for creature (off)"
+ "Creature direction switch"
},
{
"bd_creature_switch.active",
"bd_creature_switch",
- "Switch for creature (on)"
+ "Creature direction switch (active)"
},
{
"bd_biter_switch_1",
"bd_biter_switch",
- "Switch for biter"
+ "Biter switch"
},
{
"bd_biter_switch_2",
"bd_biter_switch",
- "Switch for biter"
+ "Biter switch"
},
{
"bd_biter_switch_3",
"bd_biter_switch",
- "Switch for biter"
+ "Biter switch"
},
{
"bd_biter_switch_4",
"bd_biter_switch",
- "Switch for biter"
+ "Biter switch"
},
{
"bd_replicator",
{
"bd_replicator_switch",
"bd_replicator_switch",
- "Switch for replicator (off)"
+ "Replicator switch"
},
{
"bd_replicator_switch.active",
"bd_replicator_switch",
- "Switch for replicator (on)"
+ "Replicator switch (active)"
},
{
"bd_conveyor_left",
"bd_conveyor",
- "Conveyor belt (left)"
+ "Conveyor belt (moving left)"
},
{
"bd_conveyor_left.active",
"bd_conveyor",
- "Conveyor belt (left) (active)"
+ "Conveyor belt (moving left) (active)"
},
{
"bd_conveyor_right",
"bd_conveyor",
- "Conveyor belt (right)"
+ "Conveyor belt (moving right)"
},
{
"bd_conveyor_right.active",
"bd_conveyor",
- "Conveyor belt (right) (active)"
+ "Conveyor belt (moving right) (active)"
},
{
"bd_conveyor_switch",
"bd_conveyor_switch",
- "Switch for conveyor belt (off)"
+ "Conveyor belt power switch"
},
{
"bd_conveyor_switch.active",
"bd_conveyor_switch",
- "Switch for conveyor belt (on)"
+ "Conveyor belt power switch (active)"
},
{
- "bd_conveyor_dir_switch_normal",
"bd_conveyor_dir_switch",
- "Switch for conveyor belt direction (normal)"
+ "bd_conveyor_dir_switch",
+ "Conveyor belt direction switch"
},
{
- "bd_conveyor_dir_switch_changed",
+ "bd_conveyor_dir_switch.active",
"bd_conveyor_dir_switch",
- "Switch for conveyor belt direction (changed)"
+ "Conveyor belt direction switch (active)"
},
{
"bd_gravity_switch",
"bd_cow",
"Cow (starts moving down)"
},
+ {
+ "bd_butterfly_1",
+ "bd_butterfly",
+ "Butterfly 1 (random start direction)"
+ },
+ {
+ "bd_butterfly_1.right",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving right)"
+ },
+ {
+ "bd_butterfly_1.up",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving up)"
+ },
+ {
+ "bd_butterfly_1.left",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving left)"
+ },
+ {
+ "bd_butterfly_1.down",
+ "bd_butterfly",
+ "Butterfly 1 (starts moving down)"
+ },
{
"bd_butterfly_2",
"bd_butterfly",
"bd_butterfly",
"Butterfly 2 (starts moving down)"
},
+ {
+ "bd_firefly_1",
+ "bd_firefly",
+ "Firefly 1 (random start direction)"
+ },
+ {
+ "bd_firefly_1.right",
+ "bd_firefly",
+ "Firefly 1 (starts moving right)"
+ },
+ {
+ "bd_firefly_1.up",
+ "bd_firefly",
+ "Firefly 1 (starts moving up)"
+ },
+ {
+ "bd_firefly_1.left",
+ "bd_firefly",
+ "Firefly 1 (starts moving left)"
+ },
+ {
+ "bd_firefly_1.down",
+ "bd_firefly",
+ "Firefly 1 (starts moving down)"
+ },
{
"bd_firefly_2",
"bd_firefly",
"bd_player",
"Player with bomb",
},
+ {
+ "bd_player_with_rocket_launcher",
+ "bd_player",
+ "Player with rocket launcher",
+ },
{
"bd_player_glued",
"bd_player",
"bd_player",
"Stirring player"
},
+ {
+ "bd_rocket_launcher",
+ "bd_rocket_launcher",
+ "Rocket launcher",
+ },
+ {
+ "bd_rocket",
+ "bd_rocket",
+ "Rocket",
+ },
+ {
+ "bd_rocket.right",
+ "bd_rocket",
+ "Rocket (starts moving right)"
+ },
+ {
+ "bd_rocket.up",
+ "bd_rocket",
+ "Rocket (starts moving up)"
+ },
+ {
+ "bd_rocket.left",
+ "bd_rocket",
+ "Rocket (starts moving left)"
+ },
+ {
+ "bd_rocket.down",
+ "bd_rocket",
+ "Rocket (starts moving down)"
+ },
{
"bd_fake_bonus",
"bd_fake_bonus",
"bd_covered",
"Covered"
},
+ {
+ "bd_wall_native",
+ "wall",
+ "Normal wall"
+ },
+ {
+ "bd_rock_native",
+ "bd_rock",
+ "Rock"
+ },
+ {
+ "bd_diamond_native",
+ "bd_diamond",
+ "Diamond"
+ },
+ {
+ "bd_magic_wall_native",
+ "bd_magic_wall",
+ "Magic wall"
+ },
{
"bd_sand_ball.falling",
"bd_sand_ball",
"Loose sand (falling)"
},
{
- "bd_rock.falling",
+ "bd_rock_native.falling",
"bd_rock",
"Rock (falling)"
},
"Mega rock (falling)"
},
{
- "bd_diamond.falling",
+ "bd_diamond_native.falling",
"bd_diamond",
"Diamond (falling)"
},
{
"bd_nut.falling",
"bd_nut",
- "Nut with diamond (falling)"
+ "Nut (falling)"
},
{
"bd_falling_wall.falling",
"Clock birth (4)"
},
{
- "bd_diamond.growing_1",
+ "bd_diamond_native.growing_1",
"bd_diamond",
"Diamond birth (1)"
},
{
- "bd_diamond.growing_2",
+ "bd_diamond_native.growing_2",
"bd_diamond",
"Diamond birth (2)"
},
{
- "bd_diamond.growing_3",
+ "bd_diamond_native.growing_3",
"bd_diamond",
"Diamond birth (3)"
},
{
- "bd_diamond.growing_4",
+ "bd_diamond_native.growing_4",
"bd_diamond",
"Diamond birth (4)"
},
{
- "bd_diamond.growing_5",
+ "bd_diamond_native.growing_5",
"bd_diamond",
"Diamond birth (5)"
},
"Explosion (5)"
},
{
- "bd_rock.growing_1",
+ "bd_rock_native.growing_1",
"bd_rock",
"Rock birth (1)"
},
{
- "bd_rock.growing_2",
+ "bd_rock_native.growing_2",
"bd_rock",
"Rock birth (2)"
},
{
- "bd_rock.growing_3",
+ "bd_rock_native.growing_3",
"bd_rock",
"Rock birth (3)"
},
{
- "bd_rock.growing_4",
+ "bd_rock_native.growing_4",
"bd_rock",
"Rock birth (4)"
},
"df_mine",
"Active mine"
},
+ {
+ "bd_magic_wall_native.active",
+ "magic_wall",
+ "-"
+ },
// --------------------------------------------------------------------------
// "unreal" (and therefore not drawable) runtime elements
"bd_default",
"-"
},
+ {
+ "[bd_native_default]",
+ "bd_native_default",
+ "-"
+ },
{
"[sp_default]",
"sp_default",