#include "config.h"
Bitmap *bitmap_db_field;
-Bitmap *bitmap_db_panel;
Bitmap *bitmap_db_door_1;
Bitmap *bitmap_db_door_2;
Bitmap *bitmap_db_store_1;
"extra energy ball (empty)"
},
{
- "mm_unused_156",
- "unused",
- "(not used)"
+ "mm_envelope_1",
+ "mm_envelope",
+ "mail envelope 1 (MM style)"
},
{
- "mm_unused_157",
- "unused",
- "(not used)"
+ "mm_envelope_2",
+ "mm_envelope",
+ "mail envelope 2 (MM style)"
},
{
- "mm_unused_158",
- "unused",
- "(not used)"
+ "mm_envelope_3",
+ "mm_envelope",
+ "mail envelope 3 (MM style)"
},
{
- "mm_unused_159",
- "unused",
- "(not used)"
+ "mm_envelope_4",
+ "mm_envelope",
+ "mail envelope 4 (MM style)"
},
{
"df_mirror_1",
"mm_pacman",
"pac man (eating down)"
},
+ {
+ "mm_bomb.active",
+ "mm_bomb",
+ "active bomb (MM style)"
+ },
+ {
+ "df_mine.active",
+ "df_mine",
+ "active mine"
+ },
// --------------------------------------------------------------------------
// "unreal" (and therefore not drawable) runtime elements
"-",
"-"
},
- {
- "mm_mask_mcduffin.right",
- "-",
- "-"
- },
- {
- "mm_mask_mcduffin.up",
- "-",
- "-"
- },
- {
- "mm_mask_mcduffin.left",
- "-",
- "-"
- },
- {
- "mm_mask_mcduffin.down",
- "-",
- "-"
- },
- {
- "mm_mask_grid_1",
- "-",
- "-"
- },
- {
- "mm_mask_grid_2",
- "-",
- "-"
- },
- {
- "mm_mask_grid_3",
- "-",
- "-"
- },
- {
- "mm_mask_grid_4",
- "-",
- "-"
- },
- {
- "mm_mask_rectangle",
- "-",
- "-"
- },
- {
- "mm_mask_circle",
- "-",
- "-"
- },
{
"[default]",
"default",