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added function to check if a certain sound is playing (not used yet)
[rocksndiamonds.git]
/
src
/
main.c
diff --git
a/src/main.c
b/src/main.c
index 168a650b9e2ef8c3183eea6c450e4e19d2fb37eb..d3241c11e197e4b6234fe34ffa520931bce20257 100644
(file)
--- a/
src/main.c
+++ b/
src/main.c
@@
-124,7
+124,8
@@
int BX2, BY2;
int SBX_Left, SBX_Right;
int SBY_Upper, SBY_Lower;
-int TimeFrames, TimePlayed, TimeLeft, TapeTime;
+int TimeFrames, TimePlayed, TimeLeft;
+int TapeTimeFrames, TapeTime;
boolean network_player_action_received = FALSE;