boolean network_playing = FALSE;
int key_joystick_mapping = 0;
-int global_joystick_status = JOYSTICK_STATUS;
boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
int redraw_x1 = 0, redraw_y1 = 0;
"gate.wav"
};
-/* background music */
-int background_loop[] =
-{
-#if 0
- SND_ALCHEMY,
- SND_CHASE,
- SND_NETWORK,
- SND_CZARDASZ,
- SND_TYGER,
- SND_VOYAGER,
- SND_TWILIGHT
-#endif
-};
-int num_bg_loops = sizeof(background_loop)/sizeof(int);
-
char *element_info[] =
{
"empty space", /* 0 */