struct TapeInfo tape;
struct OptionInfo options;
struct SetupInfo setup;
-struct SetupFileList *setup_list = NULL;
-struct SetupFileList *level_setup_list = NULL;
struct GameInfo game;
struct GlobalInfo global;
"white door", /* 260 */
"gray door (opened by white key)",
"white key",
- "force field (passive)",
+ "shield (passive)",
"extra time",
"switch gate (open)",
"switch gate (closed)",
"switch for switch gate",
"switch for switch gate",
- "time gate",
- "time gate with magic wheel", /* 270 */
+ "-",
+ "-", /* 270 */
"red conveyor belt (left)",
"red conveyor belt (middle)",
"red conveyor belt (right)",
"dx unknown 42",
"-",
"-", /* 320 */
- "force field (active, kills enemies)",
- "-",
- "-",
- "-",
- "-",
- "-",
+ "shield (active, kills enemies)",
+ "time gate (open)",
+ "time gate (closed)",
+ "switch for time gate",
+ "switch for time gate",
+ "balloon",
+ "send balloon to the left",
+ "send balloon to the right",
+ "send balloon up",
+ "send balloon down", /* 330 */
+ "send balloon in any direction",
+ "steel wall",
+ "steel wall",
+ "steel wall",
+ "steel wall",
+ "normal wall",
+ "normal wall",
+ "normal wall",
+ "normal wall",
+ "normal wall", /* 340 */
+ "normal wall",
+ "normal wall",
+ "normal wall",
"-"
/*