GC gc;
#endif
-GC clip_gc[NUM_BITMAPS], tile_clip_gc;
+#if 0
+GC clip_gc[NUM_BITMAPS];
+#endif
+GC tile_clip_gc;
Bitmap pix[NUM_BITMAPS];
-Bitmap pix_masked[NUM_BITMAPS], tile_masked[NUM_TILES];
-Pixmap clipmask[NUM_BITMAPS], tile_clipmask[NUM_TILES];
+#if 0
+Bitmap pix_masked[NUM_BITMAPS];
+
+Bitmap tile_masked[NUM_TILES];
+
+Pixmap clipmask[NUM_BITMAPS];
+#endif
+Pixmap tile_clipmask[NUM_TILES];
+
+#if 0
+DrawBuffer drawto;
+#endif
-DrawBuffer drawto, drawto_field, fieldbuffer;
+DrawBuffer drawto_field, fieldbuffer;
#if 0
Colormap cmap;
#endif
boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
int redraw_x1 = 0, redraw_y1 = 0;
+
+#if 0
int redraw_mask;
int redraw_tiles;
+#endif
short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+#if 0
+
/* +-----------------------------------------------------------------------+ */
/* | SDL TEST STUFF | */
/* +-----------------------------------------------------------------------+ */
/* | SDL TEST STUFF | */
/* +-----------------------------------------------------------------------+ */
+#endif
+
int main(int argc, char *argv[])