Bitmap pix[NUM_BITMAPS];
#if 0
Bitmap pix_masked[NUM_BITMAPS];
-#endif
+
Bitmap tile_masked[NUM_TILES];
-#if 0
+
Pixmap clipmask[NUM_BITMAPS];
#endif
Pixmap tile_clipmask[NUM_TILES];
+#if 0
+
/* +-----------------------------------------------------------------------+ */
/* | SDL TEST STUFF | */
/* +-----------------------------------------------------------------------+ */
/* | SDL TEST STUFF | */
/* +-----------------------------------------------------------------------+ */
+#endif
+
int main(int argc, char *argv[])