int redraw_x1 = 0, redraw_y1 = 0;
short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+boolean Changing[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short AmoebaCnt[MAX_NUM_AMOEBA];
boolean network_player_action_received = FALSE;
-struct LevelInfo level;
+struct LevelInfo level, level_template;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];
struct TapeInfo tape;
"normal wall"
},
{
- "wall_crumbled",
+ "wall_slippery",
"wall",
- "round wall"
+ "slippery wall"
},
{
"rock",
{
"sp_gravity_port_right",
"sp_port",
- "port (leading right)"
+ "gravity port (leading right)"
},
{
"sp_gravity_port_down",
"sp_port",
- "port (leading down)"
+ "gravity port (leading down)"
},
{
"sp_gravity_port_left",
"sp_port",
- "port (leading left)"
+ "gravity port (leading left)"
},
{
"sp_gravity_port_up",
"sp_port",
- "port (leading up)"
+ "gravity port (leading up)"
},
{
"sp_sniksnak",
"mole (starts moving down)"
},
{
- "steelwall_slanted",
+ "steelwall_slippery",
"wall",
- "steel wall (slanted)"
+ "slippery steel wall"
},
{
"invisible_sand",
"-"
},
{
- "sand_crumbled",
+ "dynabomb",
"-",
"-"
},
"-",
"-"
},
+ {
+ "dynabomb_player_1",
+ "-",
+ "-"
+ },
+ {
+ "dynabomb_player_2",
+ "-",
+ "-"
+ },
+ {
+ "dynabomb_player_3",
+ "-",
+ "-"
+ },
+ {
+ "dynabomb_player_4",
+ "-",
+ "-"
+ },
{
"shield_normal_active",
"-",
/* element action and direction definitions */
/* ------------------------------------------------------------------------- */
-struct ElementActionInfo element_action_info[NUM_ACTIONS + 1] =
+struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] =
{
{ ".[DEFAULT]", ACTION_DEFAULT, TRUE },
{ ".waiting", ACTION_WAITING, TRUE },
{ ".dying", ACTION_DYING, FALSE },
{ ".other", ACTION_OTHER, FALSE },
+ /* empty suffix always matches -- check as last entry in InitSoundInfo() */
+ { "", ACTION_DEFAULT, TRUE },
+
{ NULL, 0, 0 }
};
{ ".SETUP", GAME_MODE_SETUP, },
{ ".DOOR", GAME_MODE_PSEUDO_DOOR, },
{ ".PREVIEW", GAME_MODE_PSEUDO_PREVIEW, },
+ { ".CRUMBLED", GAME_MODE_PSEUDO_CRUMBLED, },
{ NULL, 0, }
};
{ "menu.draw_xoffset.SETUP", &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP] },
{ "menu.draw_yoffset.SETUP", &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] },
+ { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset },
+
{ "menu.list_size", &menu.list_size_default },
{ "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] },
{ "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] },
COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
InitExitFunction(CloseAllAndExit);
- InitPlatformDependantStuff();
+ InitPlatformDependentStuff();
GetOptions(argv);
OpenAll();