"Expandable steelwall (any direction)"
},
{
- "bd_expandable_wall_switch_horizontal",
"bd_expandable_wall_switch",
- "Expandable wall switch (horizontal)"
+ "bd_expandable_wall_switch",
+ "Expandable wall switch"
},
{
- "bd_expandable_wall_switch_vertical",
+ "bd_expandable_wall_switch.active",
"bd_expandable_wall_switch",
- "Expandable wall switch (vertical)"
+ "Expandable wall switch (active)"
},
{
"bd_inbox",
"Conveyor belt power switch (active)"
},
{
- "bd_conveyor_dir_switch_normal",
+ "bd_conveyor_dir_switch",
"bd_conveyor_dir_switch",
"Conveyor belt direction switch"
},
{
- "bd_conveyor_dir_switch_changed",
+ "bd_conveyor_dir_switch.active",
"bd_conveyor_dir_switch",
- "Conveyor belt direction switch (changed)"
+ "Conveyor belt direction switch (active)"
},
{
"bd_gravity_switch",
"bd_player",
"Player with bomb",
},
+ {
+ "bd_player_with_rocket_launcher",
+ "bd_player",
+ "Player with rocket launcher",
+ },
{
"bd_player_glued",
"bd_player",
"bd_player",
"Stirring player"
},
+ {
+ "bd_rocket_launcher",
+ "bd_rocket_launcher",
+ "Rocket launcher",
+ },
+ {
+ "bd_rocket",
+ "bd_rocket",
+ "Rocket",
+ },
+ {
+ "bd_rocket.right",
+ "bd_rocket",
+ "Rocket (starts moving right)"
+ },
+ {
+ "bd_rocket.up",
+ "bd_rocket",
+ "Rocket (starts moving up)"
+ },
+ {
+ "bd_rocket.left",
+ "bd_rocket",
+ "Rocket (starts moving left)"
+ },
+ {
+ "bd_rocket.down",
+ "bd_rocket",
+ "Rocket (starts moving down)"
+ },
{
"bd_fake_bonus",
"bd_fake_bonus",