int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxRandomStatic[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int GfxElementEmpty[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
"internal",
"hide group elements"
},
+ {
+ "internal_cascade_es",
+ "internal",
+ "show empty space elements"
+ },
+ {
+ "internal_cascade_es.active",
+ "internal",
+ "hide empty space elements"
+ },
{
"internal_cascade_ref",
"internal",
struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] =
{
{ ".[DEFAULT]", GFX_SPECIAL_ARG_DEFAULT, },
+ { ".LOADING_INITIAL", GFX_SPECIAL_ARG_LOADING_INITIAL, },
{ ".LOADING", GFX_SPECIAL_ARG_LOADING, },
{ ".TITLE_INITIAL", GFX_SPECIAL_ARG_TITLE_INITIAL, },
{ ".TITLE_INITIAL_1", GFX_SPECIAL_ARG_TITLE_INITIAL_1, },
{ ".LEVELS", GFX_SPECIAL_ARG_LEVELS },
{ ".LEVELNR", GFX_SPECIAL_ARG_LEVELNR },
{ ".SCORES", GFX_SPECIAL_ARG_SCORES, },
+ { ".SCOREINFO", GFX_SPECIAL_ARG_SCOREINFO, },
{ ".EDITOR", GFX_SPECIAL_ARG_EDITOR, },
{ ".INFO", GFX_SPECIAL_ARG_INFO, },
{ ".SETUP", GFX_SPECIAL_ARG_SETUP, },
{ ".CRUMBLED", GFX_SPECIAL_ARG_CRUMBLED, },
{ ".MAINONLY", GFX_SPECIAL_ARG_MAINONLY, },
{ ".NAMESONLY", GFX_SPECIAL_ARG_NAMESONLY, },
+ { ".SCORESONLY", GFX_SPECIAL_ARG_SCORESONLY, },
{ ".TYPENAME", GFX_SPECIAL_ARG_TYPENAME, },
{ ".TYPENAMES", GFX_SPECIAL_ARG_TYPENAMES, },
{ ".SUBMENU", GFX_SPECIAL_ARG_SUBMENU, },