rnd-20060121-2-src
[rocksndiamonds.git] / src / main.c
index 4e75a6e86186660faad4c4d93b846cbd54acc607..9c2a781c24d24d166d433e6bb1205267b6ef1ca4 100644 (file)
@@ -3949,6 +3949,16 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "emc_spring_bumper",
     "spring bumper",
   },
+  {
+    "emc_android.shrinking",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android.growing",
+    "emc_android",
+    "android",
+  },
 
   /* ----------------------------------------------------------------------- */
   /* "unreal" (and therefore not drawable) runtime elements                  */
@@ -4448,12 +4458,16 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] =
   { NULL,                      0,                              0       }
 };
 
-struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] =
+struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS_FULL + 1] =
 {
   { ".left",           MV_BIT_LEFT                     },
   { ".right",          MV_BIT_RIGHT                    },
   { ".up",             MV_BIT_UP                       },
   { ".down",           MV_BIT_DOWN                     },
+  { ".upleft",         MV_BIT_UP                       },
+  { ".upright",                MV_BIT_RIGHT                    },
+  { ".downleft",       MV_BIT_LEFT                     },
+  { ".downright",      MV_BIT_DOWN                     },
 
   { NULL,              0                               }
 };
@@ -4504,9 +4518,13 @@ struct TokenIntPtrInfo image_config_vars[] =
   { "menu.list_size.SCORES",   &menu.list_size[GFX_SPECIAL_ARG_SCORES]    },
   { "menu.list_size.INFO",     &menu.list_size[GFX_SPECIAL_ARG_INFO]      },
 
+  { "door_1.width",            &door_1.width                              },
+  { "door_1.height",           &door_1.height                             },
   { "door_1.step_offset",      &door_1.step_offset                        },
   { "door_1.step_delay",       &door_1.step_delay                         },
   { "door_1.anim_mode",                &door_1.anim_mode                          },
+  { "door_2.width",            &door_2.width                              },
+  { "door_2.height",           &door_2.height                             },
   { "door_2.step_offset",      &door_2.step_offset                        },
   { "door_2.step_delay",       &door_2.step_delay                         },
   { "door_2.anim_mode",                &door_2.anim_mode                          },