"gate.wav"
};
-#if 0
-/* sound effects: setup file identifiers and corresponding default filenames */
-struct SoundEffectInfo sound_effects[NUM_SOUND_EFFECTS] =
-{
- { "infotron_collecting", "infotron.wav" }, /* TEST */
- { "zonk_falling", SND_FILE_UNDEFINED }, /* TEST */
- { "zonk_pushing", "zonkpush.wav" }, /* TEST */
- { "player_screaming", "autsch.wav" } /* TEST */
-};
-#endif
-
struct SoundEffectInfo sound_effects[] =
{
/* sounds for Boulder Dash style elements and actions */